The Earth sends Godzilla and Mothra, to defend itself. The invaders from Planet X attack the Earth as part of their plan to conquer the entire universe using a legion of space monsters. when the orbits of Pluto and Neptune exchange their positions, the Earth receives a declaration of war from an unknown planet. Anguirus' in-game name is 'ANGILAS' in both the Japanese and American versions of the game, while Rodan's is also 'RODAN' in both versions."In 2XXX A.D.In 2015, the toy company NECA produced a figure of Godzilla based on his appearance in this game.The cover art for the game features a picture of the ShodaiGoji suit, while the sprites used for Godzilla in the game more closely resemble the KingGoji or MosuGoji suits.This is corroborated by their UFOs, which closely resemble the Xilien UFOs from Invasion of Astro-Monster, and the use of King Ghidorah as one of their pawns. Although the English version of the game only identifies the alien invaders as 'invaders from Planet X,' the original Japanese version identifies them as the Xiliens.A creepypasta was made about this game, called the NES Godzilla Creepypasta.Videos Main article: Godzilla: Monster of Monsters!/Videos. Soundtrack Main article: Godzilla: Monster of Monsters! (Soundtrack). Gallery Main article: Godzilla: Monster of Monsters!/Gallery. Not entering anything and pressing END will start a new game with no monsters on the board, making the game unplayable as well.Entering 'Gh1d0ra' as the password will take player to an unfinished level which can't be played.Entering first 3 letters of any world ('PLU' for 'Pluto', 'MAR' for 'Mars', etc.) as the password will make the player start at that level, with Mothra and Godzilla both being at Level 1.Entering 'sea m0nster' as the password will take player to Planet X and will cause all monsters to spawn from the center of the playing board.Entering 'sound test' as the password plays some music from the Japanese version.Entering 'START T0 END' as the password plays the ending sequence.Entering 'Monster 0' at the password screen starts the game on Earth with only King Ghidorah as an enemy.At the password screen, entering 'DESTR0Y ALL MONSTERS' activates a special mode where Godzilla and Mothra fight all the monsters at once on Earth.On the other hand, Moguera can sometimes get stuck in its beam charging animation temporarily, allowing the player to land more hits on the mech. Gezora can infamously trap the player in the corner of the boss fight and repeatedly deal damage to them until the timer runs out. Some glitches in the game can have favorable benefits to the player, while others serve only to slow them down. Clearing these areas can reward the player with another level. These areas feature battles against the Gohten from The War in Space, Dogora cells, or Matango. In addition, there is a chance that while exploring the levels, the player can encounter a 'Hyperspace' area. Things to note: if Godzilla or Mothra advances to the next level, and the other monster left behind is destroyed, the game will be lost. If either Godzilla or Mothra died before advancing, the deceased monster will reappear in the next world however, the revived monster will lose one level as a result. On the following turn, the player must select the monster without moving and the game gives the option to advance to the next world. To move to the next world, the remaining monster(s) must move onto the Base Headquarters stage. After the monster moves through those spaces, it will enter the game's sidescrolling action sections, where it has to fight through waves of enemy tanks, spaceships, etc. Godzilla can move two spaces per turn, while Mothra can move four (in the Japanese version, Godzilla can only move one space, while Mothra can move two). Each world takes place on a grid, with hexagonal spaces serving as stages.
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